local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 489
L0_1 = {}
L1_1 = 48901
L2_1 = 48902
L3_1 = 48903
L4_1 = 48904
L5_1 = 48905
L6_1 = 48906
L7_1 = 48907
L8_1 = 48908
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48901"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48902"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48903"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48904"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48905"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48906"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48907"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48908"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Amber01"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 100201
L3_1.pos = "Q48901Amber"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48901"] = L1_1
